Ten cities stand on Medeavis, five at each pole. Each one copies the look and the culture of a City-State of Metropolis, a place its people have never seen and do not know exists. Each one is ruled by a lieutenant the natives take for a local lord. These are the Colonial Cities.
Mirrors of Metropolis
Every city is a single walled center with its own architecture: towers, squares, palaces, covered markets, all reshaped by the local climate and stone. Around the walls lie the fields, the villages and the fishing coasts that feed Metropolis. Inside, trade and smuggling run free. Above it all sits the lieutenant, who answers only to the Super Moon.
South Medeavis
- Volgzhak, under Miroslav: onion domes and wooden houses built for the harshest winters of the south.
- Union City, under Alverio: a Gothic city of canals and stone bridges, the main trading port of the south.
- Dharvakesh, under Vikram: stepped temples rising out of the jungle, crowded with merchants and pilgrims.
- Olmeca, under Ixtok: stepped pyramids in the rainforest, the ceremonial and commercial heart of the pole.
- Javenia, under Rangi: stilt houses over turquoise water, a crossroads for fishermen, pirates and smugglers.





North Medeavis
- New City, under Vespero: a frontier outpost of wood and stone, grown around its markets.
- San Khoi, under Kofi Amara: a maze of red clay huts and palisades.
- Ostawar, under Tahir Al-Kasim: pale stone walls around a caravan market that has never stopped trading.
- Yuanzhei, under Wenliang: wooden pagodas and terraced fields beneath snow-capped peaks.
- Mishado, under Yonsuk: dark wooden houses and tall temples in the shadow of the volcanoes.





Volgzhak already has its own full entry. The other nine are coming.

Lascia un commento